Tutorial - During Movement

On Foot

 * Keep your gun down (Double-Tap CTRL).
 * Go into combat-pace (Double-Tap C)
 * Call out if you need a Stamina Break.
 * Stay of to the side of Roads, so Vehicles and Armor can pass between you.
 * Never dig a Trench in the Road if you have vehicles that might need to advance along there.
 * Try and always be aware of nearby cover, in case you need it!
 * 360° Security. You are never as save from a Russian with an RPK as you seem to think.
 * Don't sprint unless you need to. Stamina is a non-infinite currency.

With a Vehicle

 * If you are in a Convoy, ask the following:
 * Which position is our Vehicle in. ( Order of March )
 * Is there a Speed-Limit.
 * Do not get too close to other friendly vehicles, ArmA likes to make them dance and you don't want to be there when that happens
 * Wait for the vehicle to come to a full standstill. If the SL says dismount, wait for the Driver to give his ok. Otherwise you might get squished.
 * Do not dismount unless you are told to dismount.
 * Storeing things in the cars is possible, but also remember to take stuff out if you might leave the vehicle behind.
 * Remember, sometimes you are armored but not immortal, so don't think you'll live through big hits.
 * Do not park vehicles in the middle of the Road. Roads are reserved for moving vehicles, park to either side and keep a path clear in the middle.

With Armor

 * If you are advancing together with an Armored Asset like an APC or Tank, try to not do the following:
 * Go off road through a forest, yes they can run over trees, but it slows them down massively.
 * Cross a river you have to swim through - they are multiple dozen tons of steel. Most of them don't float.
 * Expect them to charge in first. Yes they are a tank. But it only takes one good RPG to end them.
 * The best way to guard armor is to either side of it. Form a line along the sides of Tank, with a small safety distance between them and you. They'll be cool with that.
 * First and most important rule is: Do not stand in their way.
 * If Knight is moving with you, stand clear of them, give them a good few paces of maneuver space.
 * Every now and then Tanks Breakdance - don't ever ask a TUSK for a dance, it's not very good and will step on your skull and squish it to paste by accident.
 * Do not stand in front or behind them, so they can advance, retreat and fire their main cannon without injuring your.
 * Tanks WILL squish you if you stand in their way and it is your fault if that happens.
 * If you think the Driver can see you: No.
 * If you think the Commander can see you: No.
 * If you think the Tank care for your life and will go out of it's way to preserve it: No.
 * If you are on OW and a friendly MBT rolls up behind you, try and clear their over pressure zone. (The areas around the Barrel) It's probably easier for you to scoot over a few meters then it is for them.